ホテル管理システム
ogi
yesterday 1a1c8e71fcd14858f595029f089b2d4a00202b32
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@using static HotelPms.Client.Blazor.Util.SystemEnum
<MudDialog Style="width: 300px;">
    <TitleContent>
        <MudText Typo="Typo.h6">
            <MudIcon Icon="@Icons.Material.Filled.Info" Class="mr-3 mb-n1"/>
            @Title
        </MudText>
    </TitleContent>
    <DialogContent>
        <MudGrid Justify="Justify.FlexStart" Class="align-center my-n3">
            @foreach(string item in Data)
            {
                <MudItem xs="12" Class="py-1">
                    <MudText Color="@Color.Default">@item</MudText>
                </MudItem>
            }
        </MudGrid>
    </DialogContent>
    <DialogActions>
        <MudGrid Spacing="2" Justify="Justify.Center" Class="my-3">            
            <MudItem>
                <MudButton Variant="Variant.Filled" Color="MudBlazor.Color.Error" OnClick="Save" StartIcon="@Icons.Filled.Done" Style="width: 100px; height: 40px;">@GetText1()</MudButton>
            </MudItem>
            @if (MsgType == EMessageType.OKCancel || MsgType == EMessageType.YesNo)
            {
                <MudItem>
                    <MudButton Variant="Variant.Filled" Color="MudBlazor.Color.Primary" OnClick="Close" StartIcon="@Icons.Filled.Close" Style="width: 100px; height: 40px;">@GetText2()</MudButton>
                </MudItem>
            }
        </MudGrid>                
    </DialogActions>
</MudDialog>
 
@code {
    [CascadingParameter] MudDialogInstance MudDialog { get; set; }
    [Parameter] public EMessageType MsgType { get; set; }
    [Parameter] public string Title { get; set; }
    [Parameter] public List<string> Data { get; set; }
 
    private string GetText1()
    {
        return MsgType == EMessageType.YesNo ? "はい" : "OK";
    }
 
    private string GetText2()
    {
        return MsgType == EMessageType.YesNo ? "いいえ" : "キャンセル";
    }
 
    private void Close()
    {
        MudDialog.Cancel();
    }
 
    private void Save()
    {
        MudDialog.Close(DialogResult.Ok("OK"));
    }
}